Exterior of a Dollar General store

April 13, 2026

Photo courtesy of Dollar General

Will Dollar General’s AI-Enabled In-Store Audio Network Convince, or Annoy, Shoppers?

Dollar General has seen some degree of success with its DG Media Network (DGMN), with the RMN allegedly responsible for driving $170 million in volume over the course of last year, per Retail Touchpoints.

Now, according to a Dollar General press release, the discount retailer is making an even bigger in-store marketing play — planning to roll out an AI-driven in-store audio network to 6,000 stores nationwide.

“This platform allows us to deliver localized, real-time messaging at scale across the thousands of communities we serve – especially in underserved and often overlooked rural areas. It’s a powerful way to create value for our brand partners while enhancing the in-store experience for the millions of customers who rely on Dollar General every day through more relevant, contextual messaging designed to add value, not noise, to their shopping trip, said DGMN VP and general manager Austin Leonard.

The rollout is expected to essentially double Dollar General’s current in-store audio footprint, with the total number of locations equipped with in-store audio capabilities projected to reach 12,000 by the second quarter of 2026.

Dollar General Expands its In-Store Audio Marketing

Dollar General has seen some success in leveraging its in-store RMN audio capabilities in the past, with one 2024 case study illustrating that it could drive substantial incremental return on ad spend, sales, and reach through this particular channel.

“Our in-store audio messaging pilot was a game-changer, delivering exceptional results and elevating the shopping experience,” DG marketing exec Philip Giese said of the InComm Payments campaign enacted by DG, which persuaded on-premises consumers to pick up gift cards while doing some holiday shopping.

Comprised of brief radio spots “strategically designed to interrupt the shopping experience and direct attention to the gift card display,” the campaign saw two 15-second audio messages aired on an alternating basis.

“Played at a higher volume than ambient store music, the spots were crafted to capture attention with seasonally relevant messaging, increase dwell time, and drive incremental sales of InComm Payments gift cards,” the case study noted.

BrainTrust

"Audio messages strategically designed to interrupt the shopping experience. An AI label makes it sound smarter. But intelligence applied to interruption is still interruption."
Avatar of Mohamed Amer, PhD

Mohamed Amer, PhD

Strategy Advisor, CEO & Co-Founder, BridgeCommAI


"The idea that consumers are 'embracing' this is a marketer's huburis. No one wants this, except the HQ folks."
Avatar of Gary Sankary

Gary Sankary

Retail Industry Strategy, Esri


"If you were measuring consumer response, I would be analyzing conversion rates of the promoted SKUs to look for a success signal."
Avatar of Mark Ryski

Mark Ryski

Founder, CEO & Author, HeadCount Corporation


Discussion Questions

Do you believe Dollar General’s AI-driven audio network will be embraced by its core shoppers, or instead annoy them? Why?

Are there any improvements to the approach you might add as advice to DG or other retailers looking to deploy AI in-store audio? What cautions or guardrails are most important?

Poll

13 Comments
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Mark Ryski

We’re talking about shoppers being advertised to…ask shoppers, How about more advertising? I’d bet most would say, ‘no thanks.’ But that’s not really the point. What do you mean embraced by shoppers? Buy more of the promoted goods? Perhaps. The hard truth is that retail media networks offer retailers a way to monetize their in-store traffic, and so in this regard, it may be deemed “successful.” Call me mildly cynical, but from DG’s perspective, the measure is how much incremental revenue can they generate from vendors/brands? If you were measuring consumer response, I would be analyzing conversion rates of the promoted SKUs to look for a success signal.  

Craig Sundstrom
Craig Sundstrom

Take away the buzzword “AI” – what, in this case, is it really adding ? – and one phrase stands out for me “interrupt the shopping experience.”
Mark me down for a nae.

Last edited 4 days ago by Craig Sundstrom
Cathy Hotka
Cathy Hotka

Don’t forget that sales associates are captive in the store and will hear thse messsages over, and over, and over again…!

Scott Benedict
Scott Benedict

Dollar General’s AI-driven in-store audio network has the potential to be effective — but it also carries meaningful risk depending on how it is executed. The company plans to roll out the technology to approximately 6,000 stores, using AI to deliver localized, real-time messaging and measurable advertising designed to influence purchase decisions while shoppers are in-store. The initiative will double Dollar General’s in-store audio footprint to roughly 12,000 stores by 2026, reflecting the retailer’s broader push into retail media and in-store monetization. 

Whether shoppers embrace the approach will largely depend on whether the messaging adds value or creates noise. Dollar General’s core customer is typically seeking speed, value, and convenience, not necessarily a more immersive or promotional shopping experience. AI-driven audio can be helpful when it highlights relevant deals, seasonal items, or in-stock essentials — particularly in smaller stores where discovery may otherwise be limited. However, overly frequent or intrusive messaging risks becoming distracting, especially in compact store environments.

There is also a broader consideration with customer-facing AI. Research suggests that customer-facing AI applications carry a greater risk of backlash compared to behind-the-scenes operational uses, because shoppers directly experience them and form perceptions quickly.  This makes guardrails especially important for AI-driven audio deployments.

If implemented thoughtfully, AI-driven audio can offer benefits:

  • Highlighting relevant promotions in real time
  • Supporting product discovery in smaller stores
  • Delivering localized messaging for specific communities
  • Creating incremental retail media revenue opportunities

However, several cautions are important:

  • Frequency control — too many messages create fatigue
  • Relevance — messaging must align with shopper needs and store context
  • Volume and tone — audio should enhance, not interrupt, the experience
  • Transparency — customers should not feel manipulated by targeted messaging

AI-driven audio works best when it behaves like a helpful associate, not a constant advertisement. For example, announcing seasonal deals, reminding customers of common basket items, or highlighting limited-time promotions can be helpful. Constant promotional interruptions, on the other hand, risk undermining the convenience-focused shopping experience.

Ultimately, this is another test-and-learn opportunity. AI-driven in-store audio could become a useful tool for Dollar General, particularly given its small store format and value-focused shopper base. But success will depend on disciplined execution, thoughtful guardrails, and a focus on enhancing convenience rather than adding complexity to the shopping trip.

Georganne Bender
Georganne Bender

Want to see me run screaming from a store? Force me to listen to commercials while I shop.

Jeff Sward

Gotta wonder when the article has to start with “allegedly responsible for driving $170 million in volume.” How much of that was advertising $$$ and how much was incremental sales volume…??? A couple of metrics would help make that number a lot more believable. Did the RMN drive up the conversion rate? The average basket size? Higher units and/or $$$ per purchase? What happens to brands that don’t advertise? Are they losing basket share to the brands that do advertise? So then they too will want to be forced to advertise…??? I’d hate to think the ROI is based on the advertising $$$. Ultimately that will mean higher prices for consumers…who never asked for ads while they shop to begin with.

Last edited 3 days ago by Jeff Sward
Mohamed Amer, PhD

The word that should give Dollar General pause is buried in their own case study: “interrupt.” As in, audio messages strategically designed to interrupt the shopping experience. That’s the stated design intent.

DG frames this as adding value for shoppers in underserved communities. But when your own materials describe the mechanism as an interruption played at a higher volume than ambient music, the shopper-first claim collapses. What’s actually being built is a monetization layer in which shoppers are the audience sold to brands, not the customers being served. The AI label makes it sound smarter. But intelligence applied to interruption is still interruption. The most important guardrail isn’t frequency or volume; it is purpose: is this tool optimizing for shopper value or brand extraction? Those are not the same objective, and pretending otherwise is where retail media networks lose the case.

Gene Detroyer

My first company installed divdeo screens in supermarket aisles. Even in the development stage, we learned that audio advertising was a turn-off. This was in the late 80s. This research is highly relevant today.

Gary Sankary
Gary Sankary

I haven’t met a consumer who wakes up in the morning and says, “More ads for me, please.” This idea that consumers are “embracing” is a marketers huburis. No one wants this, except the HQ folks. As pointed out here, not only do the customers have to hear this, but so do the store teams. Over and over again. At least the customers can vote with their feet.
The bigger trend here, Mark Ryski has pointed out, is the monetization of every touch point a consumer has with the companies they do business with. It’s tiring and there has been backlash. From the ads on the screen at the pump (and major kudos to my local chain, Kwik Trip, for having a mute button) to attempts to push ads to my phone in the store and now over the intercoms… K-Mart had the low-tech version of this back in the day. It was tolerated, while at the same time was a punch line that had a pretty serious negative impact on the chain’s brand. I suspect this will happen here as well.

Gene Detroyer
Reply to  Gary Sankary

“Marketer’s hubris”? Gary, you are being kind.

Neil Saunders

I am sure that Dollar General will make some money from this. However, it will do very little for the customer experience, especially as there is already a bit too much friction in DG stores from things like poor displays and cluttered aisles. I also wonder about the impact on staff who, especially in a small store environment, will get repeated exposure to this ongoing advertising.

Brad Halverson
Brad Halverson

In short, lets both interrupt customers while shopping and make team members unhappy in the process. Media networks will claim they help store sales growth, assuming shoppers are delighted to take focus off their task to hear a pitch and actively engage. What’s not discussed is what happens to shoppers whose senses were alerted that their brain must now multitask a new side thing while in the middle of shopping decisions, or mindfully solving something around meal or project planning. Are we counting this trade-off qualitatively in experience and quantitatively in the net outcome? Are we seeking what our customers want? Did we even ask customers?

Dollar General should stick to soothing or slightly upbeat music that lets the customer focus on what they came for.

Last edited 3 days ago by Brad Halverson
Anil Patel
Anil Patel

AI-driven in-store audio can work, but only if it is used carefully. If the message is relevant to what customers are buying and does not interrupt their shopping, it can help drive decisions. If it is loud, frequent, or not useful, it will quickly annoy customers.

The focus should be on keeping it simple and controlled. Messages should be limited, short, and useful for the shopper in that moment. Retailers should use this to guide customers, not overwhelm them. If done right, it can support sales. If overused, it will hurt the in-store experience.

13 Comments
Oldest
Newest Most Voted
Inline Feedbacks
View all comments
Mark Ryski

We’re talking about shoppers being advertised to…ask shoppers, How about more advertising? I’d bet most would say, ‘no thanks.’ But that’s not really the point. What do you mean embraced by shoppers? Buy more of the promoted goods? Perhaps. The hard truth is that retail media networks offer retailers a way to monetize their in-store traffic, and so in this regard, it may be deemed “successful.” Call me mildly cynical, but from DG’s perspective, the measure is how much incremental revenue can they generate from vendors/brands? If you were measuring consumer response, I would be analyzing conversion rates of the promoted SKUs to look for a success signal.  

Craig Sundstrom
Craig Sundstrom

Take away the buzzword “AI” – what, in this case, is it really adding ? – and one phrase stands out for me “interrupt the shopping experience.”
Mark me down for a nae.

Last edited 4 days ago by Craig Sundstrom
Cathy Hotka
Cathy Hotka

Don’t forget that sales associates are captive in the store and will hear thse messsages over, and over, and over again…!

Scott Benedict
Scott Benedict

Dollar General’s AI-driven in-store audio network has the potential to be effective — but it also carries meaningful risk depending on how it is executed. The company plans to roll out the technology to approximately 6,000 stores, using AI to deliver localized, real-time messaging and measurable advertising designed to influence purchase decisions while shoppers are in-store. The initiative will double Dollar General’s in-store audio footprint to roughly 12,000 stores by 2026, reflecting the retailer’s broader push into retail media and in-store monetization. 

Whether shoppers embrace the approach will largely depend on whether the messaging adds value or creates noise. Dollar General’s core customer is typically seeking speed, value, and convenience, not necessarily a more immersive or promotional shopping experience. AI-driven audio can be helpful when it highlights relevant deals, seasonal items, or in-stock essentials — particularly in smaller stores where discovery may otherwise be limited. However, overly frequent or intrusive messaging risks becoming distracting, especially in compact store environments.

There is also a broader consideration with customer-facing AI. Research suggests that customer-facing AI applications carry a greater risk of backlash compared to behind-the-scenes operational uses, because shoppers directly experience them and form perceptions quickly.  This makes guardrails especially important for AI-driven audio deployments.

If implemented thoughtfully, AI-driven audio can offer benefits:

  • Highlighting relevant promotions in real time
  • Supporting product discovery in smaller stores
  • Delivering localized messaging for specific communities
  • Creating incremental retail media revenue opportunities

However, several cautions are important:

  • Frequency control — too many messages create fatigue
  • Relevance — messaging must align with shopper needs and store context
  • Volume and tone — audio should enhance, not interrupt, the experience
  • Transparency — customers should not feel manipulated by targeted messaging

AI-driven audio works best when it behaves like a helpful associate, not a constant advertisement. For example, announcing seasonal deals, reminding customers of common basket items, or highlighting limited-time promotions can be helpful. Constant promotional interruptions, on the other hand, risk undermining the convenience-focused shopping experience.

Ultimately, this is another test-and-learn opportunity. AI-driven in-store audio could become a useful tool for Dollar General, particularly given its small store format and value-focused shopper base. But success will depend on disciplined execution, thoughtful guardrails, and a focus on enhancing convenience rather than adding complexity to the shopping trip.

Georganne Bender
Georganne Bender

Want to see me run screaming from a store? Force me to listen to commercials while I shop.

Jeff Sward

Gotta wonder when the article has to start with “allegedly responsible for driving $170 million in volume.” How much of that was advertising $$$ and how much was incremental sales volume…??? A couple of metrics would help make that number a lot more believable. Did the RMN drive up the conversion rate? The average basket size? Higher units and/or $$$ per purchase? What happens to brands that don’t advertise? Are they losing basket share to the brands that do advertise? So then they too will want to be forced to advertise…??? I’d hate to think the ROI is based on the advertising $$$. Ultimately that will mean higher prices for consumers…who never asked for ads while they shop to begin with.

Last edited 3 days ago by Jeff Sward
Mohamed Amer, PhD

The word that should give Dollar General pause is buried in their own case study: “interrupt.” As in, audio messages strategically designed to interrupt the shopping experience. That’s the stated design intent.

DG frames this as adding value for shoppers in underserved communities. But when your own materials describe the mechanism as an interruption played at a higher volume than ambient music, the shopper-first claim collapses. What’s actually being built is a monetization layer in which shoppers are the audience sold to brands, not the customers being served. The AI label makes it sound smarter. But intelligence applied to interruption is still interruption. The most important guardrail isn’t frequency or volume; it is purpose: is this tool optimizing for shopper value or brand extraction? Those are not the same objective, and pretending otherwise is where retail media networks lose the case.

Gene Detroyer

My first company installed divdeo screens in supermarket aisles. Even in the development stage, we learned that audio advertising was a turn-off. This was in the late 80s. This research is highly relevant today.

Gary Sankary
Gary Sankary

I haven’t met a consumer who wakes up in the morning and says, “More ads for me, please.” This idea that consumers are “embracing” is a marketers huburis. No one wants this, except the HQ folks. As pointed out here, not only do the customers have to hear this, but so do the store teams. Over and over again. At least the customers can vote with their feet.
The bigger trend here, Mark Ryski has pointed out, is the monetization of every touch point a consumer has with the companies they do business with. It’s tiring and there has been backlash. From the ads on the screen at the pump (and major kudos to my local chain, Kwik Trip, for having a mute button) to attempts to push ads to my phone in the store and now over the intercoms… K-Mart had the low-tech version of this back in the day. It was tolerated, while at the same time was a punch line that had a pretty serious negative impact on the chain’s brand. I suspect this will happen here as well.

Gene Detroyer
Reply to  Gary Sankary

“Marketer’s hubris”? Gary, you are being kind.

Neil Saunders

I am sure that Dollar General will make some money from this. However, it will do very little for the customer experience, especially as there is already a bit too much friction in DG stores from things like poor displays and cluttered aisles. I also wonder about the impact on staff who, especially in a small store environment, will get repeated exposure to this ongoing advertising.

Brad Halverson
Brad Halverson

In short, lets both interrupt customers while shopping and make team members unhappy in the process. Media networks will claim they help store sales growth, assuming shoppers are delighted to take focus off their task to hear a pitch and actively engage. What’s not discussed is what happens to shoppers whose senses were alerted that their brain must now multitask a new side thing while in the middle of shopping decisions, or mindfully solving something around meal or project planning. Are we counting this trade-off qualitatively in experience and quantitatively in the net outcome? Are we seeking what our customers want? Did we even ask customers?

Dollar General should stick to soothing or slightly upbeat music that lets the customer focus on what they came for.

Last edited 3 days ago by Brad Halverson
Anil Patel
Anil Patel

AI-driven in-store audio can work, but only if it is used carefully. If the message is relevant to what customers are buying and does not interrupt their shopping, it can help drive decisions. If it is loud, frequent, or not useful, it will quickly annoy customers.

The focus should be on keeping it simple and controlled. Messages should be limited, short, and useful for the shopper in that moment. Retailers should use this to guide customers, not overwhelm them. If done right, it can support sales. If overused, it will hurt the in-store experience.

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